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infinite loop in daos_test
Hello, This is a known issue. Ideally, SWIM suppose to detect these two dead servers, then DAOS should delete these servers from the system map, then MSR can skip these dead servers for pool creation.
Hello, This is a known issue. Ideally, SWIM suppose to detect these two dead servers, then DAOS should delete these servers from the system map, then MSR can skip these dead servers for pool creation.
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Wang, Di
· #552
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Restarting all the daos_servers.
Hello, Replied inline. From: <daos@daos.groups.io> on behalf of Colin Ngam <colin.ngam@...> Reply-To: "daos@daos.groups.io" <daos@daos.groups.io> Date: Monday, April 13, 2020 at 10:40 AM To: "daos
Hello, Replied inline. From: <daos@daos.groups.io> on behalf of Colin Ngam <colin.ngam@...> Reply-To: "daos@daos.groups.io" <daos@daos.groups.io> Date: Monday, April 13, 2020 at 10:40 AM To: "daos
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By
Wang, Di
· #862
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Restarting all the daos_servers.
Hello, Colin Sure, I will work on the patch sooner. Thanks WangDi From: <daos@daos.groups.io> on behalf of Colin Ngam <colin.ngam@...> Reply-To: "daos@daos.groups.io" <daos@daos.groups.io> Date: M
Hello, Colin Sure, I will work on the patch sooner. Thanks WangDi From: <daos@daos.groups.io> on behalf of Colin Ngam <colin.ngam@...> Reply-To: "daos@daos.groups.io" <daos@daos.groups.io> Date: M
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By
Wang, Di
· #864
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Obsolete RPC definitions
Hello, Colin Yes, obj_update/fetch are obsolete, and obj_rw should be used for update & fetch. I will push a patch to fix it. Thanks for telling us. Thanks WangDi From: <daos@daos.groups.io> on behalf
Hello, Colin Yes, obj_update/fetch are obsolete, and obj_rw should be used for update & fetch. I will push a patch to fix it. Thanks for telling us. Thanks WangDi From: <daos@daos.groups.io> on behalf
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Wang, Di
· #948
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Message looks serious?
If 40 does not exist, it should not be able to connect to the pool at all, I.e. it should output sth like "failed to connect to pool: …”. These logs seems suggesting the pool connection did happen. Wo
If 40 does not exist, it should not be able to connect to the pool at all, I.e. it should output sth like "failed to connect to pool: …”. These logs seems suggesting the pool connection did happen. Wo
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By
Wang, Di
· #981
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Message looks serious?
Hello, Thanks. This does show the connection failed with –svc 40. I am not sure why it does not output any failure messages. But I do see others also complained about zero failure message. Which versi
Hello, Thanks. This does show the connection failed with –svc 40. I am not sure why it does not output any failure messages. But I do see others also complained about zero failure message. Which versi
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By
Wang, Di
· #987
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Message looks serious?
Hello, Colin I tried with this commit, and it can generate the failure message on my env. I assume you build the source yourself? And what is your output of “ldd install/bin/daos” ? Thanks WangDi From
Hello, Colin I tried with this commit, and it can generate the failure message on my env. I assume you build the source yourself? And what is your output of “ldd install/bin/daos” ? Thanks WangDi From
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By
Wang, Di
· #989
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Client IO Request.
Hello, The endpoint is one target of the server, i.e. the client needs to specify both rank and target index (within that server). Thanks WangDi
Hello, The endpoint is one target of the server, i.e. the client needs to specify both rank and target index (within that server). Thanks WangDi
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Wang, Di
· #1104
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Client IO Request.
Yes, each target has its own progress ULT to listen the request. Thanks Wangdi
Yes, each target has its own progress ULT to listen the request. Thanks Wangdi
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By
Wang, Di
· #1106
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DAOS_test failed
Hello, This basically means there are not enough servers to run rebuild tests, so they were being skipped. The failure here is probably due to the incorrect usage of cmoka, which are used by some DAOS
Hello, This basically means there are not enough servers to run rebuild tests, so they were being skipped. The failure here is probably due to the incorrect usage of cmoka, which are used by some DAOS
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By
Wang, Di
· #1170
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DPI_SPACE query after extending pool
Hello Chuck Pool extend might migrate the data to the new pool target, then the original data will be delete asynchronous, so those space might be reclaimed a few mins later if the system is not busy.
Hello Chuck Pool extend might migrate the data to the new pool target, then the original data will be delete asynchronous, so those space might be reclaimed a few mins later if the system is not busy.
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By
Wang, Di
· #1603
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DPI_SPACE query after extending pool
Hello Chunk That is strange. According the output of dmg pool query, 83 objects were deleted after extend, so some space should be reclaimed. “dmg pool query kiddie ……… Rebuild done, 83 objs, 0 recs “
Hello Chunk That is strange. According the output of dmg pool query, 83 objects were deleted after extend, so some space should be reclaimed. “dmg pool query kiddie ……… Rebuild done, 83 objs, 0 recs “
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By
Wang, Di
· #1615
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